dungeons dragons players handbook - 64

TABLE

4-2; SKILLS

Skill Appraise Balance Bluff Climb Concentration Craft Decipher Script
U JO|Dffl|Qr^-_-

Bbn cc cc cc
J"

Brd C

Clr
CC
CC

Drd
CC
CC

Ftr
CC
CC

Mnk
CC

Pal
CC
CC

cc'CC

Rog C

c

cc C
cc

cc C C cc CC Disable Device CC CC cc .Disguise.^^^^^^ C CC ..(f Escape Artist C CC CC cc Forgery cc cc cc_ cc Gather Information C CC CC cc Handle Animal cc _cc— c c Heal cc C c cc Hide CC CC C cc Intimidate CC CC CC c CC J ump C CC c Knowledge (arcana) CC CC C c Knowledge (architecture CC CC and engineering) c CC Knowledge (dungeoneeri CC CC Knowledge (geography) CC c CC CC CC Knowledge (history) CC c C CC Knowledge (local) c CC CC CC Knowledge (nature) c CC CC c .Knowledge (nobility CC CC c CC and royalty) Knowledge (religion) CC C cc c Knowledge (the planes) CC C cc C Listen C cc C C Move Silently CC cc cc C Open Lock CC CC cc cc Perform ^^^^^^^ CC cc cc C Profession CC C c c Ride c CC C cc Search CC CC CC cc S ense Motive CC CC CC C Sleight of Hand CC CC CC C Speak Language cc CC CC c Spelicraft cc c C C CC Spot CC C cc Survival c CC C cc Swim c CC C C Tumble cc CC cc C .Use Magic D evice CC CC CC c Use Rope CC CC cc cc .1 Armor check penalty applies to checks. 2 Double the normal armor check penalty applies to checks.

c c c c c c

CC
CC

CC,
CC

CC

CC
C

c c c c

CC
CC

CC

c

C

CC

CC

c c

L
CC CC
CC

c

CC CC
CC

CC

c c

c

ŕ* c, c
f
L

Sor cc
CC

Wiz CC
CC

c

CC
CC

CC

c

CC
CC

c c

CC

CC
CC

CC
CC

CC
CC

CC
CC

c

CC
CC

CC
CC CC

CC

CC CC
CC

CC
CC

CC

c c c c c c c c c c c

CC
CC

c c

C C cc

c

CC

cc
CC
CC

CC
CC

CC

cc
CC
-CC—

c c c

CC

c c c

CC

c c

CC

CC
CC

CC CC
CC

c c c c c c

CC
CC

Untrained Yes Yes Yes Yes Yes Yes No Yes No Yes Yes Yes Yes No Yes Yes Yes -Yes No No No
No

Key Ability Int
Dex1

CC

CC

CC

CC

cc
CC
CC

c c_
CC
CC

CC
CC

CC
CC

CC
CC

c
CC CC

C C

Cha Str' Con Int Int Cha . Int _Xha. Dex' Int J Cha Cha . W.s D e.' Cha St''' Int Int Int In) Int Int Int int . Int Int Wis Dex' Dex Cha Wis Dex Int Wis Dex' None Int Wis .
Wis

CC
CC

CC CC

CC
CC

CC
CC CC

c
C C C C

CC
CC

CC CC
CC

CC
CC

CC
CC

CC
CC

CC
CC

CC

c
C

CC

c

c

CC CC
CC

CC
CC

CC
CC

c c

No No No
No

CC

CC
CC

c
CC

CC
CC

cc
CC

cc cc cc cc
CC

No
No

CC

CC

CC
CC
CC

C C
CC

CC
CC

CC
CC

c c c

CC

c
C

c

c

CC

C C C C

C cc cc
CC

CC

CC
CC
CC

CC

C

CC CC
CC

CC

C

C cc
CC

C C
CC

cc C

c c c
C

C
CC
CC

cc C cc
CC
CC

CC
CC

CC
CC
CC

CC
CC

Yes .YesNo Yes No Yes Yes Ye* No
No

CC
CC

CC

CC
CC

cc

CC

CC
CC

c
C C

c
CC

CC

CC
CC

C C C
CC

cc CC

C
CC
CC

c

CC

CC
CC

CC
CC

CC
CC

CC

CC

CC

CC

C

C C C C

CC
CC

CC
CC

No Yes Yes Yes No
No

Dex1 Dex

CC
CC

CC

Yes

S KILL C H E C K S
A skill check takes ;i.to accounia characters training (skill rank), n atural talent (ability modifier), and luck (the die roll). It may also take into account his or her races knack for doing certain things (racial bonus) or what armor he or she iswearingfarmor check p enalty), or a certain feat the character possesses, a m o n g other t hings For instance, a character w h o has the Skill Focusfeat (page LOO) related to a certain skill gets a t3 bonus on all checks involv-. i ng that skill Ĺ . _ T ojnakca_skill check, roll ld20 and add your character's skill m odifier for that skilLTbc skill modifier incorporates the charac-. ter's ranks in that skill and the ability modifier for that skill's key a bility, plus any other miscellaneous modifiers that may apply,, i ncluding racial bonuses and armor check penalties. The h i g h e r .

t he result, the better. Unlike with attack rolls and saving throws, a n atural roll of 20 on the d20 is not an automatic success, and a nat­ ural roll of 1 is not an automatic Jailurc.

D ifficultyClass

;

S ome checks arc made againsi a Difficulty Class (DC).Ihc D C i s al n umber set by the_DM (using the skill rules as a.guidclincllhat . you mustscorcas a result on your skill check i n o r d c r ictsuceeed.. For example, climbing the outer wall of a ruine 3 tower may have J . DC of 15. For your character to climb the wall, you must get a. . result of 15 or better on a Climb check. A Climb check is ld20 * i. . Climb ranks (if any) T S trength modifier + any other modifiers , ihat_apply. Table_4-3: Difficulty Class Examples shows some e xample DCsfor skill checks.

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Strany: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322,